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Street Girl (game-ready character)

It’s been a while since I was posting something. Today I want to share with you my new character that I made following concept art that inspired me a lot. Due to the fact that I can’t demonstrate anything from my last commercial project that I worked on, I decided to follow the same pipeline with this character just to summarize my recent experience. 
High poly was done mostly in Blender, face I sculpted in Zbrush. Baking and textures was done in Substance Painter. 
Please enjoy! 

Concept art author and link to the concept: https://www.artstation.com/artwork/DA0kw0

Preview game ready character from Sketchfab

High poly from Marmoset

High poly from Marmoset

Diffuse Map

Diffuse Map